A whole new SayWhat
SayWhat » Devlog
SayWhat has been rewritten from the ground up.
The new workflow is smoother and comes with new features. Gone are the clunky conditional prefixes - now you have proper conditional blocks! And responses can have their own blocks too!
You also get syntax highlighting and better error checking.
You can export out to Godot Resource, JSON (I now have a proper JavaScript runtime), as well as to a standalone HTML page.
I made a video about it:
Files
SayWhat-4.0.0-linux.zip 15 MB
Jan 09, 2022
SayWhat-4.0.0-mac.zip 27 MB
Jan 09, 2022
SayWhat-4.0.0-win.zip 14 MB
Jan 09, 2022
Get SayWhat
SayWhat
A simple branching dialogue editor
Status | Released |
Category | Tool |
Author | Nathan Hoad |
Tags | dialogue, editor, Godot, javascript |
More posts
- All-in-one addon for GodotJan 26, 2022
- SayWhat 4.3.0Jan 16, 2022
- SayWhat 4.2.2Jan 15, 2022
- SayWhat 4.2.1Jan 15, 2022
- SayWhat 4.2 - Export Translations CSVJan 14, 2022
- SayWhat 4.1Jan 11, 2022
- Inline node jumpsOct 28, 2020
- Updated Godot exportOct 03, 2020
- Mac version and Godot resource exportSep 26, 2020
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