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Godot Dialogue Example Project for a Visual Novel

⚠️ NOTE: This project requires Godot 4.4 or above

This is an example project that demonstrates a visual novel in Godot 4 using the Dialogue Manager addon.

This example comes in both GDScript and C# flavours. Both are the same example, just implemented in the given language.

The project demonstrates:

  • Switching between multiple "locations".
  • Dynamically adding and removing characters to a scene.
  • Animating characters by using tags in the dialogue.
  • Complex branching.
  • Using custom "extra state" from the current scene.

Feel free to use this project as a starting point or reference for your own visual novel.

Published 1 day ago
StatusReleased
CategoryAssets
AuthorNathan Hoad
Made withGodot
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International

Purchase

Buy Now$5.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

dotnet_project_3.6.1.zip 985 kB
gdscript_project_3.6.1.zip 984 kB

Comments

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Thank you for the example projects! Your open source work on the godot dialogue manager is so appreciated.