
Visual Novel Example Project
A downloadable asset pack
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Godot Dialogue Example Project for a Visual Novel
⚠️ NOTE: This project is for Godot 4.5+
This is an example project that demonstrates a visual novel in Godot 4 using the Dialogue Manager addon.
This example comes in both GDScript and C# flavours. Both are the same example, just implemented in the given language.
The project demonstrates:
- Switching between multiple "locations".
- Dynamically adding and removing characters to a scene.
- Animating characters by using tags in the dialogue.
- Complex branching.
- Using custom "extra state" from the current scene.
Feel free to use this project as a starting point or reference for your own visual novel.
| Updated | 21 days ago |
| Status | Released |
| Category | Assets |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Nathan Hoad |
| Made with | Godot |
| Tags | dialogue, example, Godot |
| Code license | MIT License |
| Asset license | Creative Commons Attribution v4.0 International |
Purchase
Buy Now$5.00 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
dotnet_project_3.8.0.zip 1 MB
gdscript_project_3.8.0.zip 1 MB




Comments
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This is really useful but I'd love to see it expanded on to make it a bit more informative by adding some global state that multiple scenes refer to, to make a real VN with this.
Thank you for the example projects! Your open source work on the godot dialogue manager is so appreciated.