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What functionalities does the balloon have? Can it recognize the boundaries of the camera and positions itself depending on the position of the origin?
It’s a starting point for positioning a balloon relative to a Node2D and resizing it based on the content.
Note: gdscript version is missing state.gd (Not a huge deal, a really good example of how to use anchored text bubbles)
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What functionalities does the balloon have? Can it recognize the boundaries of the camera and positions itself depending on the position of the origin?
It’s a starting point for positioning a balloon relative to a Node2D and resizing it based on the content.
Note: gdscript version is missing state.gd
(Not a huge deal, a really good example of how to use anchored text bubbles)