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Godot Dialogue Example for adding voices and translations

This is an example project that demonstrates playing voiced audio and translating dialogue in Godot 4 using the Dialogue Manager addon.

This example comes in both GDScript and C# flavours. Both are the same example, just implemented in the given language.

The project includes:

  • A custom balloon.
  • Voice overs for dialogue.
  • Translated dialogue (as well as translated voice overs).
  • Clicking on objects in a scene to trigger dialogue.
  • Randomising lines.

Feel free to use this project as a starting point or reference for your own dialogue balloon.

Published 8 hours ago
StatusReleased
CategoryAssets
AuthorNathan Hoad
Tagsdialogue, example

Purchase

Buy Now$5.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

dotnet_project.zip 1.9 MB
gdscript_project.zip 1.9 MB

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