
Dialogue Manager for Godot 4
A downloadable tool
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Dialogue Manager is an addon for the Godot Game Engine that provides and editor and runtime for branching dialogue.
- Edit your dialogue right in the Godot Editor
- Syntax checking with detailed error reporting
- Built in test scene (that you can override)
- Stateless runtime - keep your game as the authority of state
- Example dialogue balloon to get you started
- Include timed pauses and speed changes in dialogue using the provided DialogueLabel node
- Translation support
More example balloons and test scenes are available by cloning the repository from GitHub.
Updated | 4 days ago |
Status | Released |
Category | Tool |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Nathan Hoad |
Made with | Godot |
Tags | addon, dialogue, Godot, godot4, plugin |
Code license | MIT License |
Download
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Click download now to get access to the following files:
godot_dialogue_manager-2.25.0.zip 323 kB
Development log
- Version 2.25.04 days ago
- Version 2.24.09 days ago
- Version 2.15.9May 31, 2023
- Version 2.15.4Apr 27, 2023
- Dialogue Manager for Godot 4Apr 14, 2023
Comments
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Hi, I am working on an adventure game for some years and i was using the saywhat branching editor on a mac for my dialogues. Recently I changed to a windows pc but I can't find the editor for windows since the page is down. Is there a link to download saywhat editor for windows?
Thanks