A downloadable tool

Buy Now$2.00 USD or more


Dialogue Manager is an addon for the Godot Game Engine that provides and editor and runtime for branching dialogue.

Note: You can get Dialogue Manager for free from GitHub or the Asset Library - this is only a paid addon on Itch as a means for people to show their support.

  • Edit your dialogue right in the Godot Editor
  • Syntax checking with detailed error reporting
  • Supports both GDScript and C#
  • Built in test scene (that you can override)
  • Stateless runtime - keep your game as the authority of state
  • Example dialogue balloon to get you started
  • Include timed pauses and speed changes in dialogue using the provided DialogueLabel node
  • Translation support

More example balloons and test scenes are available by cloning the repository from GitHub.

Updated 2 days ago
StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorNathan Hoad
Made withGodot
Tagsaddon, dialogue, Godot, godot4, plugin
Code licenseMIT License

Purchase

Buy Now$2.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

godot_dialogue_manager-2.31.0.zip 116 kB

Development log

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Comments

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Hi Nathan,

Thanks for making this plugin. I used it in my game submission to the Godot Wild Jam #62.

https://maaack.itch.io/harvest-hill-gwj-62-edition

And again for Godot Wild Jam #63.

https://maaack.itch.io/the-cat-with-eight-gwj-63-edition

How do I showcase a custom sprite for a given line of dialogue? (Godot 4)

great dialog manager!

Hi, I am working on an adventure game for some years and i was using the saywhat branching editor on a mac for my dialogues. Recently I changed to a windows pc but I can't find the editor for windows since the page is down. Is there a link to download saywhat editor for windows?

Thanks