A downloadable tool

Buy Now$5.00 USD or more


Dialogue Manager is an addon for the Godot Game Engine that provides and editor and runtime for branching dialogue.

Note: You can get Dialogue Manager for free from GitHub or the Asset Library - this is only a paid addon on Itch as a means for people to show their support.

  • Edit your dialogue right in the Godot Editor
  • Translation support
  • Syntax checking with detailed error reporting
  • Supports both GDScript and C#
  • Built in test scene (that you can override)
  • Stateless runtime - keep your game as the authority of state
  • Example dialogue balloon to get you started
  • Include timed pauses and speed changes in dialogue using the provided DialogueLabel node

More example balloons and test scenes are available by cloning the repository from GitHub.

Updated 10 days ago
StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorNathan Hoad
Made withGodot
Tagsaddon, dialogue, Godot, godot4, plugin
Code licenseMIT License
LinksPatreon, YouTube

Purchase

Buy Now$5.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

godot_dialogue_manager-2.35.0.zip 127 kB

Development log

View all posts

Comments

Log in with itch.io to leave a comment.

Hi Nathan,

Thanks for making this plugin. I used it in my game submission to the Godot Wild Jam #62.

https://maaack.itch.io/harvest-hill-gwj-62-edition

And again for Godot Wild Jam #63.

https://maaack.itch.io/the-cat-with-eight-gwj-63-edition

How do I showcase a custom sprite for a given line of dialogue? (Godot 4)

great dialog manager!

Hi, I am working on an adventure game for some years and i was using the saywhat branching editor on a mac for my dialogues. Recently I changed to a windows pc but I can't find the editor for windows since the page is down. Is there a link to download saywhat editor for windows?

Thanks