Godot Dialogue Manager v3.1


  • Add a check for top-level state name collisions
  • Add “self” variable to refer to DialogueResource
  • Add support for simultaneous lines
  • Fix newline literals being ignored
  • Fix empty lines breaking response grouping
  • Keep previous get_current_scene data in C# bridge
  • Fix issue with if grouping with wrong else
  • Fix nestled inline mutations being clobbered
  • Fix conditional responses with static IDs
  • Fix issue when first nested line is a comment
  • Add missing “this” to C# Example Balloon states
  • Restore [next] documentation
  • Update example balloons
  • Fix importing when blank
  • Fix “else” being incorrectly required
  • Fix title not found if after dedent
  • Update uk.po

Files

godot_dialogue_manager-3.1.0.zip 158 kB
30 days ago

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