Godot Dialogue Manager v2.42


  • Allow dropping any file into dialogue
  • Allow custom new file template
  • Add support for conditions on randomised lines
  • Fix not auto pausing if a “.” is between two numbers and the second number is 0
  • Fix double returning from jump-and-returns
  • Stop scrolling when setting the cursor
  • Add a class name to the example balloon
  • Added public ExtraGameStates property to DialogueLine
  • Add _Notification event workaround to C# file
  • Set handled when using shortcut to avoid unwanted input
  • Fix multiple resource setting
  • Fix cursor position after delete line undo
  • Free orphan nodes created in constants.gd
  • Fix issue when responses came from a snippet
  • Comment improvements
  • Update state/signal docs and error messages
  • Ignore missing “save_all_scenes” in Godot 4.1
  • Fix issue with close other files menu item
  • Restore backwards compatibility with Godot 4.1
  • Use cache when checking for state methods
  • Fix cursor position resetting on save

Files

godot_dialogue_manager-2.42.0.zip 146 kB
71 days ago

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