Version 2.15.9
Dialogue Manager for Godot 4 » Devlog
Changes since last time:
- Adds support for more Array methods.
- Fixes an issue with checking dictionary methods.
- Adds support for circular dependencies from the open buffer (not recommended but it does work).
- Ignores import lines when generating line IDs.
- Ignores a null current main scene when deriving autoloaded nodes.
- Fixes an issue causing the
spoke
signal to sometimes skip letters. - The dialogue editor will now respect the code minimap editor settings.
- Fixes toggling comments in Linux.
- Fixes error reporting when using snippets.
- Makes the self-updater more robust.
Files
godot_dialogue_manager-2.15.9.zip 300 kB
May 31, 2023
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Dialogue Manager for Godot 4
A powerful branching dialogue addon for Godot 4
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