Dialogue Manager v2.27.2


Changes:

  • Return example balloon from show method.
  • Add workaround for first-load script error.
  • Make settings size less chaotic in Godot 4.2.
  • Add support for float weighted random values.
  • Simplify signal handling in C#.
  • Allow tags to have values.
  • Fix leaked caches.
  • Free response template on balloon close.
  • Fixed and updated Chinese translations.
  • Add a skipped_typing signal.
  • Allow for custom current_scene implementations.
  • Allow for specifying a response template.
  • Fixed random weight issues.
  • Make load available as a built-in method.
  • Swap RichTextLabel responses for Buttons.
  • Make goto lines randomisable.
  • Update C# usage docs and example.
  • Fixes comment toggling of empty lines.
  • Fix empty non-indented lines mess up parent stack.
  • Fix missing Time property in C# DialogueLine.
  • Change where the tags fallback resolves.
  • Fix crash on multiline commenting.
  • Fix C# mutation arguments.
  • Add dialogue icon to open files list.
  • Fix running test scene when there is no active title.
  • Fix incomplete expression typo.
  • Remove unused cached resources.
  • Simplify the example balloon.
  • Use relative paths for internal referencing.
  • Add Documentation for Escaping Characters.

Files

godot_dialogue_manager-2.27.2.zip 113 kB
Oct 27, 2023

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