Godot Dialogue Manager v2.29.1


  • Add show_dialogue_balloon(resource, title) method.
  • Add replace shortcut.
  • Hide response template instead of removing it.
  • Add using statement.
  • Fix auto pausing when typing out dialogue.
  • Stop finished_typing emitting too soon.
  • Fix POT generation.
  • Add a load guard to the build cache.
  • Mark response input as handled in examples.
  • Reset wait index when starting to type.
  • Fix conjoined conditionals.
  • Fix issue with adjusting inline mutations.
  • Fix crash in mono if missing dotnet solution file.
  • Add a workaround for C# forgetting classes/static methods.
  • Add extra guard-rails for setting custom test scene.
  • Allow variables to start with keywords.
  • Change how dependent files are recompiled.
  • Fix incorrect references in examples.
  • Set null value of time from null to “”.

Files

godot_dialogue_manager-2.29.1.zip 115 kB
Nov 23, 2023

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