Godot Dialogue Manager v2.41
Dialogue Manager for Godot 4 » Devlog
- Fix issue with close other files menu item
- Use cache when checking for state methods
- Add Ukrainian Translation
- Reload files when modified externally
- Add shortcut to delete current line
- Add inspector plugin
- Allow jumps at the end of regular dialogue lines
- Update open buffers when file is moved
- Fix incorrect syntax highlighting on ‘using’ keyword
- Stop re-running mutations if skipping mid mutation
- Fix randomising goto snippets
- Add support for String methods in mutations
- Add support for StringNames
- Fix C# mutation handling derived types in args
- Improve C# project detection
- Ensure label is ready before locale change
- Make responses menu base type more flexible
- Add support for C# logical operators
- Fix typos in documentation
- Fix: add .mo extension to PO translation behavior
- Update the Dialogue Label when the locale changes
- Use editor shortcuts where possible
- Added support for Callables in mutations
- Fix character replacements in response shortcuts
- Fix EOF end being too forceful
- Allow titles to follow titles
- Added missing Chinese translations
Files
godot_dialogue_manager-2.41.3.zip 314 kB
Jul 21, 2024
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A powerful branching dialogue addon for Godot 4
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